A Study of Gamification in Select Service
DOI:
https://doi.org/10.47392/IRJAEM.2024.0414Keywords:
HR functions, Gamification, Employee engagementAbstract
The study on gamification aims to provide actionable insights for organizations by exploring employee perceptions, adoption, and challenges of gamification in HR functions across IT, banking, and education sectors. Data collected via structured questionnaires revealed positive employee outlooks on gamification's potential to enhance engagement, motivation, and skill development, but also highlighted concerns about task oversimplification, distractions, and unhealthy competition. Statistical analyses, including ANOVA, indicated significant sector-based differences, emphasizing the need for tailored strategies to address specific challenges in each sector.
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Copyright (c) 2024 International Research Journal on Advanced Engineering and Management (IRJAEM)
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