Augmented Reality in Education

Authors

  • Krishna Kabra JSPMs Bhivarabai Sawant Institute of Research and Technology, Wagholi, Pune, India. Author
  • Harshal Mane JSPMs Bhivarabai Sawant Institute of Research and Technology, Wagholi, Pune, India. Author
  • Ankush Falke JSPMs Bhivarabai Sawant Institute of Research and Technology, Wagholi, Pune, India Author
  • Sai Daitkar JSPMs Bhivarabai Sawant Institute of Research and Technology, Wagholi, Pune, India Author
  • Prof.Smruti Saphalika Barik JSPMs Bhivarabai Sawant Institute of Research and Technology, Wagholi, Pune, India Author

DOI:

https://doi.org/10.47392/IRJAEM.2025.0276

Keywords:

Augmented Reality, ARCore, Education, Virtual Representation, Android App

Abstract

This research combines interactive digital information with traditional teaching approaches to investigate the transformative potential of Augmented Reality (AR) in education. AR makes it easier to visualise complex ideas in fields of life science, animal science, computer science, and astronomy by utilising 3D models and real-time animations. In addition to making abstract subjects easier to understand, this immersive method increases student engagement and retention. Our implementation makes use of AR-compatible platforms, such as ARCore and Unity, to produce a flexible learning tool appropriate for a range of educational levels. Additionally, by allowing students to engage with dynamic content rather than only absorbing knowledge, this technology promotes experiential learning. AR has the ability to completely transform contemporary education by reduce the disparity between theoretical concepts and practical experience.

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Published

2025-05-05